
Make sure to close it behind you! Push open the door and pry open the control panel dead ahead. There is a door that needs the key card to enter. Drop down and face the building you were just on top of. If you can’t hit the Toads, just hop the fence and use melee weapon. Then try and kill the Toads on the adjacent roof. Hop on top of the yellow van to shoot a few problematic walkers. Climb out and make you way east (opposite way of the crane) out of the fenced area.įollow the winding road to the top of the hill. Drop down through the hole in the roof and grab the key card next to the dead body.

Run to the left and make way for the container in the very back, right next to the crane.

There are two Demolishers and plenty of other zombies inside. Again, the grappling hook makes crossing this bridge a piece of cake, but if you do not have it, balance across the bars to reach the other side.Īround the corner is the next fenced in area. When you find nothing, leave the area and cross the busted bridge. Walk through the upper container and then head around the back to the lower container to inspect it. If not, it will be inside the bottom container waiting for you. I would climb the stairs, kill the Toad up top, and then use the stairs to have to walkers line up single file for death. Inside the fenced area are zombies waiting for you. Once on land, follow the road around to the first pair of containers.

You could jump right onto the pile off trash, but its easier to miss the trash than it is to miss the water. Head up the stairs and outside to see the radio tower.įrom here, dive left into the water. If your camp starts wearing off, kill one and reapply. With this temporary invisibility, walker though the halls to the next set of stairs. Kill it and use the camouflage technique to cover yourself in zombie guts. At the top of the stairs there will be a lone walker. Head up the stairs and arm a melee weapon. If you don’t have the grappling hook yet, use the yellow and blue pipes to shimmy around to the door. When all the Toads are dead, use the grappling hook to swing up to the platform above the fourth Toad. Once those three are dead, drop down and kill the last one on the right. From the ledge you can kill three of them two with the exploding barrels and the one above on the balcony. Inside, pull out a gun and shoot the red barrels. Outside of the shortcut, you will spot a grate removed from the floor. Do that and head inside! You’ll pass the whole encounter! Behind the barrel is a sewer gate that you crank open by hand. Right when you hear that dialogue, you should see a burning barrel. Except there is a fantastic shortcut to pass all of that. Follow it until Crane says, “Is that a kid? No way.” The level wants you to proceed and fight a Screamer and a Demolisher. The path through the sewers is straight forward. Hop on the pallets and jump for the ledge above. Move under the bridge and through the gate.
#DYING LIGHT DEMOLISHER OLD TOWN ZIP#
Use the zip line on the right hand side to land down below. Don’t leap off blindly though, it’s all rocks below and will kill you.

When you arrive, you should see a bridge with some of Rais’ men on it. Here we go!Īfter grabbing the amplifier from Troy, make way toward the new marker on your map. To do that, you need to climb to the highest point in Harran. Savvy has figured out a way to break through the Ministry’s jamming signal.
